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Every battle spell in the game, in unlock order.

Execute
Lv.1⏱️ 90s cooldown
Deal 100(+10*Hero Level) plus 13% of target's lost HP True Damage to the target enemy hero.

Retribution
Lv.1⏱️ 35s cooldown
Deals 750(+150*Hero Level) to the target creep or minion.

Inspire
Lv.5⏱️ 75s cooldown
For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%.

Sprint
Lv.9⏱️ 100s cooldown
Gains 50% extra Movement Speed and Slow Immunity for 6s.

Revitalize
Lv.11⏱️ 75s cooldown
Summon a Healing Spring that surrounds the hero and lasts 4s, restoring 2.5% Max HP every 0.4s to affected allied heroes (including self) and increasing Shield and HP Regen effects.

Aegis
Lv.13⏱️ 75s cooldown
Gain a 750(+90*Hero Level) shield for 5s.

Petrify
Lv.15⏱️ 75s cooldown
Deals 100(+15*Hero Level) to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

Purify
Lv.17⏱️ 90s cooldown
Remove all debuffs (excluding Suppression) and gain Control Immunity and 15% extra Movement Speed for 1.2s.

Flameshot
Lv.19⏱️ 50s cooldown
Fire a Flaming Shot in the target direction.

Flicker
Lv.21⏱️ 120s cooldown
Blink a fixed distance in the target direction and gain a 5(+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

Vengeance
Lv.23⏱️ 75s cooldown
For 3s, gains 35% Damage Reduction and deal 35% back to the attacker each time you receive damage.

Arrival
Lv.25⏱️ 75s cooldown
After channeling for 3s, teleport to the target allied Turret, Base, Minion, or trap and gain 60% extra Movement Speed (decays over 3s) afterward.