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Source: mobilelegends.com/rank (rates, official); mlcounters.app (meta score, rank) · Snapshot 2026-10-06
Win Rate
52.3%
Pick Rate
1.7%
Ban Rate
20.0%
Meta Score
45.1
Overall Rank
#11
Win rate by game length
Late-game favored — Scales into the late game — win rate climbs to 54.3% around the 18 to 20 minutes mark the longer the match goes.
How Sun's numbers compare with the rest of the roster (data from 2026-10-06).
Win rate
52.3%
Strong
Pick rate
1.7%
Everywhere
Ban rate
20.0%
Banned constantly
Strong & spammed. Sun is on everyone's radar: 1.7% pick rate, 20.0% ban rate, and a 52.3% win rate to back it up.
Sun in 799 MPL and MSC games from Liquipedia (CC BY-SA 3.0).
Sun has not been picked or banned in these games.
This hero vs. the role average on official win/pick/ban rate.
EXP Lane
Other EXP Lane picks with the closest win rate to Sun right now.
Only changes the wiki has recorded are listed, so this may not cover every patch.
Sun currently sits at A-tier in EXP Lane, with a 52.3% win rate and a 1.7% pick rate (ranked #11 overall by meta score).
Sun is played in EXP Lane or Jungle, depending on draft needs.
A commonly recommended item path is Magic boots, Corrosion Scythe, Windtalker, Endless Battle, Great Dragon Spear, Sea Halberd, paired with the Assassin (Swift, Master Assassin, Temporal Reign) emblem and Petrify battle spell. See the Builds tab for the full breakdown and alternate videos.
Sun is most commonly countered by Harith, Natan, Irithel. Check the Matchups tab for the full ranked list with win-rate data.
Sun has a moderate difficulty rating (5/10) by official Moonton ratings.