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Source: mobilelegends.com/rank (rates, official); mlcounters.app (meta score, rank) · Snapshot 2026-10-06
Win Rate
47.2%
Pick Rate
2.1%
Ban Rate
3.9%
Meta Score
36.2
Overall Rank
#28
Win rate by game length
Mid-game favored — Peaks in the mid-game at 47.3% around the 18-20 mark, weaker in both the early skirmishes and late-game teamfights.
How Nana's numbers compare with the rest of the roster (data from 2026-10-06).
Win rate
47.2%
Very weak
Pick rate
2.1%
Everywhere
Ban rate
3.9%
Sometimes banned
Trap pick. Lots of players lock in Nana (2.1% pick) and lose more than they win (47.2%). Think twice before it.
Nana in 799 MPL and MSC games from Liquipedia (CC BY-SA 3.0).
Presence
0%
Picks
1
Bans
0
Win rate when picked
100%
Lanes the pros play it in
Small samples
This hero vs. the role average on official win/pick/ban rate.
Mid Lane
Other Mid Lane picks with the closest win rate to Nana right now.
Only changes the wiki has recorded are listed, so this may not cover every patch.
Nana currently sits at C-tier in Mid Lane, with a 47.2% win rate and a 2.1% pick rate (ranked #28 overall by meta score).
Nana is played in Mid Lane.
A commonly recommended item path is Arcane Boots, Glowing Wand, Lightning Truncheon, Divine Glaive, Blood Wings, Holy Crystal, paired with the Mage (Rupture, Wilderness Blessing, Lethal Ignition) emblem and Flicker battle spell. See the Builds tab for the full breakdown and alternate videos.
Nana is most commonly countered by Zhuxin, Carmilla, Luo Yi. Check the Matchups tab for the full ranked list with win-rate data.